Purgatory Bar | Mass Effect Wiki | FANDOM powered by Wikia
A page for describing YMMV: Mass Effect 3. Even if you romanced him as female Shepard, he still hooks up with Dr. Cole during your incarceration. It also resolves one of the other major complaints of the original ending which . fire and increased damage, Geth Infiltrator being of note due to Hunter Mode granting a. But no matter what, it will end in the complete and total victory of the Reapers. .. Mass Effect 3 will include a romance sub-plot between Joker and EDI. Miranda is (unexpectedly) arrested and thrown in jail for treason, terrorism or some drell infiltrator, quarian engineer, krogan vanguard, asari adept and salarian. Effect 3. For the prison ship in Mass Effect 2, see Purgatory. If Shepard gets drunk again, the Commander will end up in the elevator outside of Purgatory.
Interact with said conduits, go back to the generator and hold the interaction button to connect them. Follow the colonists to the warehouse Use the newly unlocked entrance and head to the warehouse nearby. A time limit appears 40 seconds but the only thing that you must do is to get inside the warehouse. The colonists can get there by themselves, they don't require your help. Check out the cameras' footage Use the console near the door and hack one of the cameras.
Don't do anything, just watch the moment when the guard arrives and listen to the mysterious assistant's commentary. The assistant suggests to perform a surprise attack. After opening the doors attack the guards and eliminate them all. After the battle go back to Galloway.
You learn that the mysterious assistant is Sid you can praise or reprimand her but this has no impact on the quest. Go to the mess hall You can blow up the generator or a better idea unlock the storage room with valuable items Follow the linear path to the mess hall. When you get closer to the room you can hack a new camera. This time you can choose what Sid can do for you - you can blow up the generator you must scan it first which eliminates a few enemies or break into the back door of the warehouse.
The second option is better because in the room you can find a few containers with valuable items. Regardless of your choice you must open the door to the mess hall and eliminate a new group of bandits. Go to the menagerie You can, e. When you reach the door to the new area you can interact with the console and look through the camera to plan your next steps. Here, you can choose between opening the cage with Adhi beasts they will attack everyone or hack the turrets that you can turn off or reprogram.
The best choice is the last one because the turrets deal a lot of damage so you should have them on your side. When the battle starts you should take into account that a Fiend will be freed from its cage you can't do that by using Sid's help. Be prepared to quickly eliminate this monster before it gets closer to the team.
Go to the workshop You can decide to deactivate the Hydra mech Head to the workshop and when you get near the door you can, for the last time, use the camera. Think about it; Reapers fly, and yet one got taken down by a Colossal Thresher. Threshers have been fairly prominently featured in both games so-far, and we all know what they're capable of in a fight.
We already have the rachni and geth as examples of non-typical intelligence, why not add threshers to the list? Or, Alternately, the Thresher Maws aren't "Intelligent" but instinctively know to attack the Reapers as they are unnatural and destructive to all organic life, Thresher Maws included.
The Reapers don't want to destroy all organic life, and have never made any effort towards such a goal. They only destroy spacefaring civilizations that use the Mass Relay network.Mass Effect Infiltrator Gameplay - Part 6 - Colosseum - X1 Boss - WikiGameGuides
Plants, animals, even sentient creatures that don't practice space travel, like the Thorian or humans who got spared when the Prothean research station on Mars was destroyed are left completely untouched.
What if Thresher Maws are a life form made into a weapon by one of the previously culled species? They live for a long time on photosynthesis, are practically undetectable, and spread through a very basic means spores so in other words they're like the scarlac?
Shepard will be able to punch people as a hologram! And Khalisa Al-Jilani is gonna wise up sooner or later and realize live interviews in person are bad ideas, especially when you're Khalisa Al-Jilani. This could be how Shepard defeats the Reapers. Project a giant Shepard Hologram next to every Reaper in the Galaxy. I've had enough of your horrific reaping! We'll get to see other races turned into Husks Come on!
Imagine how cool it would be to see a quarian, krogan, or turian husk! Excuse me while I change my pants. Each huskified race will have it's own abilities.
And all of them will be Demonic Spiders of some kind. Asari husks would essentially be Scions on 'roids. Imagine getting hit by hostile Singularities instead of Shockwaves. They're called Banshees, appropriately enough. They can also use barrier to support their allies. They can also teleport and have a close quarters insta-kill attack like Phantoms Krogan husks would keep their ability to charge and regenerate, making them even bigger juggernauts than they are normally.
Vetra Nyx: Means and Ends - Mass Effect: Andromeda Game Guide | victoryawards.us
And they struggle to hold their insides in as you tear them apart. No name for them yet, though. And they have turian heads. Turian husks would be miniature versions of what Saren turned into at the end of ME1, jumping around and sniping you from a distance. A recent pre-order trailer showed a brief clip of Shepard fighting some Turian Husks. They look like Turians, albeit a little techno-zombie. They wield Assault Rifles. Salarian or quarian husks would bring back the electrical attack that the regular husks had back in ME1, tearing apart your shields if you let them get too close.
Give them their own shields on Insanity for extra frustration. Salarians and quarians never get husked. Alien husks are now confirmed.
The first ones met on Earth will be batarian husks called Cannibals. Those five-eyes glowing is a nice bit of Body Horror.
Rachni husks will apparently be able to hatch swarms of drones to crawl over you. Invasion adds another type: They can infect other sentients and turn them into more adjutants without the need for Dragon's Teeth. We're in real Zombie Apocalypse territory now. The Adjutants, however, were all killed off in the final issue of Invasion.
Aside from that, Mac Walters revealed that they were an enemy type that was cut out of Mass Effect 3, so we won't be seeing them in-game.
But then they come back in the Omega DLC. Asari husks named Banshees are confirmed. Krogan husks no official name yet have also been unveiled. The "Against All Odds" gameplay preview unveiled the Brutes. We'll see members of other races maybe just humans get possessed by Harbinger Harbinger needs to find new intermediaries now that the Collectors have been wiped out, and it has a lot of data on humans You can see them fighting in the trailer.
The Collector base was their main base of operation, but there are still a fair number of them running around maybe the Reapers have cloning tanks. No possessions this time around. ME3 will start with the bad ending if you didn't import a save. You will also start ME3 as a new player character unless you import a save. The developers have already confirmed that "Shepard dies"-ending is non-canonical from the perspective of the trilogy. There is no new character to be started, most definitely.
It will be Shepard, no matter what. Also, since it's impossible to get Miranda killed in the final mission of ME2, it's almost certain that she will play a significant role in the third game.
Other than that, you may be up to something. Take her to the final boss with no loyalty, and she dies or send her as an escort non-loyal.
As it is, I would hope they don't do this. Liara will most likely serve as your new intel person—what the Alliance, and then Cerberus did for you previous, the Shadow Broker will do for you now.
You will probably get a new teammate early on to fill out a squad. It may be possible that certain party members always leave, like Samara or Kasumi, and therefore you always have room for a few extra squadmates. I agree except for the bit about the Shadow Broker—if you didn't complete the DLC, then that didn't happen. Although I suppose they could just say Liara raided the lair without you I'm pretty sure they'll say you did it. It's called "bridging" DLC for a reason.
But you're right, maybe they'll say you didn't go with her, and kill Feron as a cost. They've stated outright that Shadow Broker and Arrival happen, whether you play them or not. Liara is the Shadow Broker, and Shepard blew up a mass relay.
If you did not play Arrival then the rd Marine Division did the mission. Anderson says that you where grounded "For the shit you did", if you played the DLC he will say that you where grounded for killingBatarians and destroying the mass relay Also, if everyone else dies on the suicide run, Shepard dies. Is it possible to kill off everyone except Thane, Legion and Morinth? That way, the only people who were not killed off are the characters guaranteed to die in the third game.
ME2 started with pretty much all the worst choices you could have made if you don't import. No side quests were done. The Rachni Queen is dead. The Council is entirely human. Unless that comic lets you choose if anyone died on the suicide mission, it's likely most of your team dies by default. Since Shepard dies if there are less than two squad mates left, I'd say Garrus and Tali survive by default, since they were there from the first game.
My guess is that during the comic, you have to take sides in those loyalty arguments. For example, Tali and Legion have their argument, and you have to pick a side, and the one you don't side with is considered disloyal and dies in the suicide mission.
You can't appease them both, and you can't go back and get the other's loyalty. The same would happen with Miranda vs. Jack, and possibly for some of the cut arguments, like Mordin vs. This allows a new player to have some choice over who survives. The PS3 interactive comic gives you the option of killing or sparing the rachni queen, saving or sacrificing the council, killing or saving Wrex, Saving Ashley or Kaiden, and who you romanced including an option to not romance anyoneand placing Anderson or Udina on the council the single most meaningless choice of the lot.
One assumes that as they've hyped up the number of affects ME2 decisions will have on ME3, the comic will have considerably more options. Apparently, they are considering setting something up to allow players to port in a Bad Ending file. The mission will either be a complete success or leaving only Kasumi and Morinth alive not hard to fail Kasumi's mission. However the Greybox will be used against Shepard.
How do you fail Kasumi's mission? Pretty sure that's a typo, and it's actually referring to failing Samara's mission.
Mass Effect 3 / YMMV - TV Tropes
Every surviving party member will be recruit able to the Normandy So hear me out on this one: Everyone can return to be apart of Shepard's crew, but not necessarily his main team that goes out on missions with him, for instance, Mordin might be studying ways to resist indoctrination against the Reapers, Jacob or Miranda could be your second in command while Shepard's of the ship doing Shepard things.
You do run into every surviving party member, and they help out, but few actually join you on the Normandy. Splitting the Migrant Fleet is actually the right choice.
Illogical, but since almost no one did it, Bioware throws a fast ball and makes it the right decision. Perhaps not so illogical. If you talk to the Mad Scientist quarian admiral the one who performed surgery on her childhood toys after outing Tali's father she is furious with you, as now his research will be destroyed or at least too politically volatile to use. However, if you lie to the Admiralty board, she sends you an e-mail saying that she has discovered Rael'Zorah's research, and now humanity "will watch from a distance as the quarian people reclaim not just their homeworld, but the largest synthetic army in the galaxy" Unfortunately, that choice also makes it more likely that we will never see the outcome, since it ensures that Tali is not loyal, and therefore the most likely character to die during the suicide mission.
ME3 will reconstruct the Escort Mission.
Vetra Nyx: Means and Ends
Think about it, an ACTUAL escort mission would be intense, visceral, and terrifying because you are protecting someone you presumably care a good deal about.
And if there is one thing BioWare is good at, it's creating characters the player cares about. Seriously, each character gets at least as much love as the cast of Firefly or any other cult sci-fi franchise. In yet another aftermission lull, EDI informs about the dire situation on Earth where indoctrinated leaders are forbidding hostility against the Reapers. EDI speculates that soon Earth's governments would pass edicts punishing anyone rebelling against the Reapers.
Shepard urges EDI to inform Anderson that they are moving as fast as they can to strike back. During another one of the aftermission downtimes, EDI expresses the need to ask Shepard a question about human behavior.
Shepard asks her why she is never curious about asari or turian behavior. She says she tried to get Liara to tell about the asari bonding process, who refused to divulge such private information to EDI, apparently because of EDI's reputation as a "blabbermouth" on the Normandy.
Another time, EDI tells Shepard she is monitoring reports of proton storms which can be quite dangerous to ships. With civilian comm buoys being affected by the war, critical warnings may be lost. When Shepard asks about the risks the storms pose, EDI humorously and vaguely replies "If we are warned, not bad. If we are not warned, very bad. She surmises that she is merely a two-dimensional image on the cosmological horizon; that is, she can see and record things, but can never feel or experience them.
She also speculates that maybe Reapers are also limited in this way. Shepard backs away, deeming it a bad question. EDI however doesn't like it as it relates a lot to racial stereotypes on both sides. She is of the opinion that such stereotypes led to the development of the genophage.
After the mission to cure the genophage has been completed, Shepard finds EDI in the AI core room, transmitting data on the destroyed Reaper Destroyer to the turians. Sometime afterward, if Shepard checks on her back at the cockpit, EDI mulls about the destruction of the Destroyer by "an inferior force".
If Shepard's demeanor put her off from asking the Spectre abstract social questions, she stayed silent until she could no longer do so, and shares that the Reapers are more easily destroyed than they think. If otherwise, she observes how the Tuchanka Destroyer was destroyed by "a worm" despite its best efforts. Either way, the event causes her to contemplate her own mortality. She asks the Commander about the purpose of synthetic life. Her purpose isn't clear as she has only examined two other successful synthetic races for comparison: If Shepard warns her not to think like a Reaper, EDI refers to their lifespan of "fifty thousand to thirty-seven million years" as a "very successful model.
If Shepard instead tells her that organics find meaning in deeds other than reproduction, EDI verifies by searching biographies of prominent human figures.
The result tallies with what Shepard said, causing EDI to prioritize her processing power for duty, altruism, love and other positive attributes. Joker is impressed by the instantaneous manner in which EDI arrived at her decisions and asks her if she can turn herself "good" just like that, though EDI says it will take some time and she'll want to ask Shepard again sometime if she has further questions.
If Shepard espouses the belief that synthetics' purpose is whatever their creators designed them for, EDI points out she no longer serves Cerberus' purposes. Shepard refers to the original Cerberus goal of giving humanity a fighting chance as something EDI can get behind on.
She then inquires how is it different from their current course. If Shepard tells her she herself would know the difference, EDI realizes the technique could be applied to any goal she sets. She pledges to devote processing power to what she deems worthy goals without changing her programming for the time being. If Shepard instead tells her that she alone decides if the cause is worth it, EDI examines the issue at length and arrives at an answer mere seconds later: The Reapers threaten the Normandy crew and other organics who are helping her develop perspectives on existence.
Were she to approach Reapers to request similar perspectives, she would likely be destroyed. Thus, she would rather risk "nonfunctionality" with the Normandy crew than only by herself. She tells them that she understands how hurt they are for putting down a former friend and how they dedicated their lives in stopping the Reapers. Cerberus made them an offer - one the Alliance never did. EDI hangs out with Joker at the Purgatory club after the Citadel coup, observing organic behavior on the dance floor while the pilot loiters by the bar.
Shepard has the opportunity to inquire about the technical specifications of her hair and face. According to her, those are comprised of a flexible alloy that mimics certain organic features, such as healing and softness.
As an additional feature, these parts can harden to protect the synthetic brain inside from damage. EDI also mentions that the hair can change shape or form: