Team Fortress 2 Sounds | A Team Fortress 2 Soundboard containing all in-game quotes and dialog.
Carousel of Curses The official soundtrack to Team Fortress 2. Available as a digital download, CD or 2LP. Those versions are available at http://www. victoryawards.us About the game: Meet the team. The Medic. Fight Songs: The Music of Team Fortress 2 NECA - Team Fortress 2 - 7" Scale Action Figures - Series 4 RED - Medic. out of 5 stars 2 Meet the full team. Print and download in PDF or MIDI MEDIC!. My first arrangement ever. I decided to do this one because I liked the song and I couldn't find anyone who did a.
Please help improve this article by adding citations to reliable sources. Unsourced material may be challenged and removed. May Learn how and when to remove this template message Team Fortress 2 contains many core game modes. These include Capture the Flag where the BLU and RED teams fight to steal each other's intelligence represented in game as a briefcase and return it to their base.
At the same time, each team must defend their own intelligence. When the intelligence is dropped because of the player dying or manually dropping it, the intelligence will stay on the ground for 1 minute and return to its original location, or until picked up again by an enemy player. The intelligence can only be picked up by the opposing team. The first team to capture the intelligence three times wins. For a team to win they must capture all the control points within the time limit.
The time limit is reset on the capture of a control point by either team.Team Fortress 2 Soundtrack - A Little Heart to Heart
The BLU team wins by pushing the bomb cart to the last checkpoint, while RED team wins upon defending until the time limit runs out. Upon the capture of the control point, a team specific counter starts counting down and stops upon being captured by the opposing team.
The first teams' timer to finish counting down wins. Payload Race, like Payload, both RED and BLU teams push a team-colored cart to a checkpoint, unlike Payload there is only one checkpoint at the end of the track and no timer. The team to reach their checkpoint first wins. Unlike Control Point only two points are accessible at a single time, upon a team's successful capture of a point the "stage" ends and the accessible capture points change. When a team only has control of a single control point they are blocked from capturing the opposing team's control point, and the team must wait until the time limit is up and the accessible capture points change.
MEDIC! (Soundtrack) - Official TF2 Wiki | Official Team Fortress Wiki
A team wins by capturing all the control points. A team wins by holding the briefcase on a loading platform until they reach the top of the platform. To win a team must deliver a set number of pickups to the drop-off point.
The player on each team with the most pickups is highlighted for everyone to see and gives passive healing to themselves and the teammates around them.
To win each team must score 5 goals or have the most number of goals at the end of the timer. To score a goal, a single ball, the "jack", can be picked up and thrown. Robots and tanks drop cash upon their death, players can use this cash to buy upgrades for themselves or their weapons. The players win upon successfully defending their base from the bomb until the last wave. Training mode exists to help new players get acquainted with basic controls, and how to play four of the nine classes.
It uses wood dummies and bots to teach players. The number of bots, their difficulty, and the map can all be adjusted to a player's preference. For example, Halloween included an extremely difficult Mann vs. Machine round involving destroying more than enemy forces.
Offense The Scout Nathan Vetterlein is a cocky, fast-talking baseball fan and street runner from Boston, Massachusettswho practiced running to "beat his maddog siblings to the fray. The Scout can double-jump and captures control points and pushes payloads twice as fast as other classes.
As a tradeoff, he has low health. The Soldier Rick May is both the second-slowest class in the game and the class with the second-highest health after the Heavy Weapons Guy. A jingoistic American military man hailing from the Midwest despite the fact that he was never actually in the Army the Soldier is armed by default with a rocket launchershotgunand a folding shovel.
The Soldier can use his rocket launcher to rocket jump to higher positions at the cost of some health. The Pyro Dennis Bateman is a mentally unstable pyromaniac of unknown gender or origin, clad in a fire-retardant suit and a voice-muffling gas mask.
By default, they are armed with a shotgun, fire axeand a homemade flamethrower that can set players on fire. It can also produce a blast of compressed air that knocks away nearby enemies and projectiles, and extinguishes burning teammates. Though he is the slowest class, he can sustain and deal immense amounts of damage.
His default weapons consist of his fists, a shotgun, and an enormous minigun that he affectionately refers to as "Sasha". He can also remotely destroy his structures using his Destruction PDA. By default, the Medic is also equipped with an air-powered syringe gun and bonesaw for situations in which his teammates don't protect him. In a TF2 short, it is discovered that a dove is accidentally left inside the Scout's body.
Because of this, when a scout dies, there is a probability that a bird will fly out of his corpse. The Sniper John Patrick Lowrie is a cheerful New Zealand ocker -style character raised in the Australian outback equipped by default with a laser-sighted sniper rifle to shoot enemies from afar as his weapon has no damage falloff or spread with guaranteed critical hits on a shot to an enemy's head though this may not be the case, depending on the rifle selected.
By default, he also carries a submachine gun and a kukri for close combat.
Download : Meet The Medic Ubercharge Music
Armed by default with a revolverthe Spy can also use his butterfly knife to stab enemies in the back or sides known as a backstabwhich instantly kills them unless the enemy has an invincibility effect on them, such as the Bonk! In the video announcement for the "Jungle Inferno" update, Mann Co. May Learn how and when to remove this template message Team Fortress 2 is played competitivelythrough multiple leagues. Highlander nine players per team, one of each class6v6 usually in teams consisting of two Scouts, two Soldiers, one Demoman, and one Medic with the other classes used as alternatives in certain situationsor 4v4 one Scout, one Soldier, one Demoman, and one Medic, with other classes, used more often than 6v6.
While formalized competitive gameplay is very different from normal Team Fortress 2, it offers an environment with a much higher level of teamwork than in public servers also known as "pubs".
Camera continues to turn and tilt, revealing the Medic, casually chatting with an opened-up and conscious RED Heavywhilst holding Heavy's heart in his hand. A prototype Medi Gun mounted to an overhead rig is firing its beam into the Heavy] Medic: Medic does not notice] Medic: Archimedes gets knocked off his perch by a piece of the Heavy's heart] [Cut back to Medic, with Heavy in the background] Heavy: One exceptionally large heart is labeled "Mega Baboon"] Medic: Ah, there we go.
Both look at it tentatively] Medic: Demoman nods toward the Medic, picks up his Stickybomb Launcherand heads back towards the battlefield] [Medic then fires the Quick-Fix at the RED Scout, fixing him up also, even restoring the Scout's missing tooth. Medic's backpack starts humming with power] [Medic fires the Quick-Fix at the Heavy, who pops out from his cover] Heavy: The camera passes over the rest of the RED team, who are doing things to pass the time.
The Engineer is playing his guitar, Spy is looking at his ticket, Pyro is reading and flicking a lighter, Soldier is standing at attention, Demoman is drinking from his Bottleand Sniper is sleeping] Medic off-screen: Everyone in the waiting room looks toward the door] [Scout emerges from the operating room, his chest glowing] Scout gallant: On June 8,a patch to Team Fortress 2 was released and included an update that placed several doves in various positions in Valve maps.
The doves exploded upon contact, but did not cause players damage. On June 17,an additional patch was released which added a secondary dove model with animations. Later the same day, the page layout of the TF2 Official Website was updated to feature three doves perched upon the title banner, which was covered by bird droppings.
Each dove linked to three separate hidden images depicting a rundown hospitalan empty hospital waiting roomand a doctor's office. Part of the rundown hospital seen in the first hidden image can be seen in the background of the Medic's page on the official site, fully modeled. Notes The music that plays when the Scout and Demoman are fleeing from a barrage of rockets is a slowed down version of Faster Than a Speeding Bullet.
Team Fortress 2 Official Soundtrack
Throughout the Heavy 's procedure, an X-ray of his body is in the background, showing a bomb lodged inside him. The extracted bomb can be spotted in a bucket behind the Medic. This is the same bomb on the Meet the Medic title card.
The Heavy's Minigun can be spotted in the background of a few operating room shots, resting on its own stretcher. The Medic's Overdose is next to the bucket containing the extracted bomb.
When his heart is destroyed, the line on the monitor goes flat. The next time it is seen, after the Medic retrieves a new heart, it resumes its old display as if the machine detected the heart's presence. One of the Medic's doves is named after Archimedesa Greek mathematician, physicist, engineer, inventor, and astronomer.